Dnd demon stats.

Lost Soul, 60/120 range, Necrotic damage (+7 to attack, +4 to damage) Estimated HP: 1d8+Con per level. The Pain Elemental comes from the lowest depths of the demon worlds, cursed to forage Lost Souls from its own gut. This process is excrutiating and endless; the Pain Elemental is intimately familiar with pain.

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Pale Night was an obyrith demon lord of unimaginable age, often referred to as the Mother of Demons, to whom the tanar'ri appeared as mere children. An unknowable enigma shrouded in mystery, to peer beyond her veil was to witness an indescribable horror so great that it was rejected by reality itself.[3][1] Pale Night appeared in a shimmer of strange light, as a diaphanous, white sheet that ...\$\begingroup\$ Everyone answering this (and reading the answers) should note that D&D routinely publishes contradictory stats for major powers like demon lords, with previous publications being hand-waved as avatars or the like. The stats are always tailored to the needs of the publication first, and not any kind of "canon." Thus, it is rarely helpful to compare them across separate ...Spirit of Death (4th level) BoMT. Spirit of Death is a good summon spell, but lacks the diverse options of other summon spells. It creates a flying undead spirit that deals necrotic damage, has Advantage on all of its attacks, and can make one creatured Frightened each round. Altogether, a decent combat pet.Hit: 3 (1d4 + 1) piercing damage. Assist Demon. The cultist targets a demon it can see within 30 feet of it and chants in Abyssal. The demon then gets advantage on the next attack roll or saving throw it makes before the end of its next turn. Demon cultists are usually found underground.A creature that touches the lesser balor or hits it with a melee attack while within 5 feet of it takes 10 (3d6) fire damage. Magic Resistance. The lesser balor has advantage on saving throws against spells and other magical effects. Magic Weapons. The lesser balor's weapon attacks are magical.

What is the Flame Demon. Being a flame demon gives you pyrokinetic abilities with the added benefit that the user can control how hot the flames are, meaning you could make the flame extremely hot and have it never extinguish even underwater. However you can only control your flames within a 15ft radius, until you get a better grasp of your ...I've been playing with very odd lizardfolk for an experiment. I claimed that several 'kings' were subverted by a dragon, who then half forced, half negotiated wiht them to form a pact they would provide wealth and the dragon would protect them. fast-forward a few centuries and the lizard kings have learnt from the dragon and the people they've been obliged to raid and have created a strong ...The worm makes two attacks: one with its bite and one with its stinger. Bite. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 22 (3d8 + 9) piercing damage. If the target is a Large or smaller creature, it must succeed on a DC 19 Dexterity saving throw or be swallowed by the worm. A swallowed creature is blinded and restrained ...

Damage Immunities Fire, Poison. Condition Immunities Charmed, Frightened, Poisoned. Senses Darkvision 120 ft., Passive Perception 10. Languages Understands Infernal but can't speak it. Challenge 0 (10 XP) Proficiency Bonus +2. Devil's Sight. Magical darkness doesn't impede the lemure's darkvision. Hellish Rejuvenation.

Maw Demon. [ Gueule abyssale ] Medium Fiend (Demon), typically Chaotic Evil. Armor Class 13 (natural armor) Hit Points 33 (6d8 + 6) Speed 30 ft. STR.The Xanathar Guild is a thieves' and slavers' guild operating underneath the city of Waterdeep in the Forgotten Realms setting. The guildmaster is a beholder—the latest in a series of such creatures. Like its predecessors, the beholder uses "the Xanathar" as a title rather than its personal name (which is Zushaxx).Sting (Bite in Beast Form): Melee Weapon Attack: +5 to hit, reach 5 ft ., one target. Hit: 5 (1d4 + 3) piercing damage, and the target must make on a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. Invisibility: The imp magically turns invisible until it attacks, or ...Fey Stat Blocks. I added three Fey Stat Blocks to the Fey Quest Guide. Which also includes some other monster stats. While the quest may not be of interest, as it pertains to an extended campaign of Curse of Strahd, you may be interested in the Fey and other monster stat blocks. I hope you enjoy. FREE Fey Quest & Stat Block Guide. Archived post.Dive into the world of the upcoming movie, Dungeons & Dragons: Honor Among Thieves, in this high-stakes adventure. Your mission: infiltrate the prison Revel's End and rendezvous with a particularly unruly prisoner. Time is ticking, so gather your ragtag crew, grab your lockpicks, and prepare to pull off the ultimate heist.

Demon Grinder: X: 100 ft. 1 ton: 5 crew, 3 passengers Scavenger: X: 100 ft. 2 tons: 4 crew, 4 passengers: Vehicle Stat Blocks. ... if so it will be described in the vehicle's stat block. Hull/Frame. A hull/frame is the basic form of the vehicle and is what supports all other components. If the hull/frame is ever reduced to 0 hit points, the ...

Description. Their fur stained with the blood of fallen foes, minotaurs are massive, bull-headed humanoids whose roar is a savage battle cry that all civilized creatures fear. Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Minotaur - A minotaur’s roar is a savage battle cry that most civilized creatures fear.

Apr 25, 2018 ... Following a devastating defeat at the hands of the Githyanki Supreme Commander during Mordenkainen's Mayhem, the stats for the Sibriex have ...Are you a Cincinnati Reds fan looking for the latest news and updates? The official Cincinnati Reds website is your go-to source for all the information you need. From game schedul...If the target is a creature, it must make a DC 23 Strength saving throw or be knocked prone. Summon (1/day). Kostchtchie summons 1d12 dretches, 1d6 glabrezus, 1d6 hezrous, 1 marilith, or 1 balor. The summoned demon appears in an unoccupied space within 60 feet of Kostchtchie, but can’t summon other demons.Home runs are on the rise in Major League Baseball, and scientists say that climate change is responsible for the uptick in huge hits. Advertisement Home runs are exhilarating — th...Ghost Stories - Ghost stories have probably been around as long as humans have had language. Learn about spirits, poltergeists and demons and the ghost stories around them. Adverti...Lolth (pronounced: /lɑːlθ/ lalth[29] or: /loʊlθ/ lolth[29] or: /loʊɑːlθ/ loalth[1]), or Lloth,[30][31][32] known as the Queen of Spiders as well as the Queen of the Demonweb Pits,[1][19][33] was the most influential goddess of the drow, within the pantheon of the Dark Seldarine.[10] Lolth could appear either as a 12 feet (3.7 meters) diameter, crimson-eyed black widow spider, or a 6 ...Darkvision: ft. Tremorsense: ft. Truesight: ft. Challenge Rating: (Proficiency Bonus: +2) Shortened Name: This will replace [MON] in ability text, unless left blank. Shortened Plural: This will replace [MONS] in ability text, unless left blank.

Charge (Costs 2 Actions). This full creature's stat block is not available (not OGL). Civilization is weakness and savagery is strength in the credo of Baphomet, the Horned King and the Prince of Beasts. Monsters of the Multiverse. → DnD 5e Monsters.The lich is an 18th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 20, +12 to hit with spell attacks). The lich has the following wizard spells prepared: Cantrips (at will): mage hand, prestidigitation, ray of frost. 1st level (4 slots): detect magic, magic missile, shield, thunderwave.Asmodeus is the greater deity of indulgence in the Faerunian pantheon, the ruler of all devils, and the lord of the Nine Hells of Baator. Sure, devil may be a creature type in 5e, but Asmodeus is quite definitively, the Devil, at least in the Forgotten Realms. Evil isn’t hard to come by when you’re playing a game of D&D.When it comes to enhancing your Dungeons and Dragons (DND) game, visual aids can play a crucial role in immersing players into the fantastical world they are exploring. One popular...Claw. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (3d6 + 5) slashing damage. Horror Nimbus (Recharge 5–6). The nalfeshnee magically emits scintillating, multicolored light. Each creature within 15 feet of the nalfeshnee that can see the light must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute.Rutterkin. [ Rutterkin ] Medium Fiend (Demon), typically Chaotic Evil. Armor Class 12. Hit Points 37 (5d8 + 15) Speed 20 ft. STR. 14 (+2)Molydeus are the chief enforcers of a demon lord's will, the most feared of all the common demon types. They are huge humanoid demons, standing at around 12 feet tall with blood-red skin. Perhaps one of their most fearsome qualities is their head, or heads.

Obyriths were an eldritch race of demons so ancient that they predated mortal life, and even the existence of the gods.[2] Simply looking upon their strange shapes could drive a mortal insane, and even the cosmos itself was horrified by their presence.[3][4][5] Though the obyrith race teetered on the brink of extinction, enough varieties had survived the downfall of their kind to paint a ...

The quasit can use its action to polymorph into a beast form that resembles a bat (speed 10 ft. fly 40 ft.), a centipede (40 ft., climb 40 ft.), or a toad (40 ft., swim 40 ft.), or back into its true form. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is wearing or carrying isn't transformed.Loumara demons were incorporeal creatures capable of possessing various other creatures and objects- the exact kind depended on the type of loumara in question. They were naturally immune to electricity, acid, and fire, and were also resistant to the cold. [1] Lacking physical forms, all loumara could telepathically communicate.Senses Passive Perception 13. Languages --. Challenge 1/4 (50 XP) Proficiency Bonus +2. Keen Hearing and Smell. The wolf has advantage on Wisdom ( Perception) checks that rely on hearing or smell. Pack Tactics. The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ...Legendary actions. Teleport. Immolating Gaze (Costs 2 Actions). This full creature's stat block is not available (not OGL). The Demon Queen of Fungi, Lady of Rot and Decay, Zuggtmoy is an alien creature whose only desire is to infect the living with spores. Monsters of the Multiverse. → DnD 5e Monsters.Monsters List. Source: 5th Edition SRD. Advertisement Create a free account.A sentient item might be a cherished ally to its wielder or a continual thorn in the side. Most sentient items are weapons. Other kinds of items can manifest sentience, but consumable items such as potions and scrolls are never sentient. Sentient Magic Items function as NPCs under the GM's control. Any activated property of the item is under ...Sleep Touch. Melee Spell Attack: +6 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) necrotic damage. If the target isn’t a Construct or an Undead, it must succeed on a DC 14 Wisdom saving throw or fall asleep and remain unconscious for 1 minute. The target awakens if it takes damage or another creature takes an action to wake it.Father is Tiefling mother is Bone Devil, she had a falling out with her mother, hope we never run into her again lol. Driven by hate, lust, and envy, bone devils act as the cruel taskmasters of the Nine Hells. They set weaker devils to work, taking special delight in seeing fiends that defy them demoted.Tiamat's humanoid avatar form. Tiamat was a unique chromatic dragon, who had one head for each primary color of the most common species of chromatics (black, blue, green, red, white).Each head was able to operate entirely independently of each other and had the powers of a member of the respective race of dragonkind. Her body also had traits in …The Xanathar Guild is a thieves' and slavers' guild operating underneath the city of Waterdeep in the Forgotten Realms setting. The guildmaster is a beholder—the latest in a series of such creatures. Like its predecessors, the beholder uses "the Xanathar" as a title rather than its personal name (which is Zushaxx).

Demon Armor. Armor (plate), very rare (requires attunement) While wearing this armor, you gain a +1 bonus to AC, and you can understand and speak Abyssal. In addition, the armor's clawed gauntlets turn unarmed strikes with your hands into magic weapons that deal slashing damage, with a +1 bonus to attack rolls and damage rolls and a damage ...

The Demon Lord of Night has advantage on saving throws against spells and other magical effects. Magic Weapons. The Demon Lord of Night’s weapon attacks are magical. Actions. Multiattack. The Demon Lord of Night makes one bite attack, one wing attack, and one talons attack. Bite. Melee Weapon Attack: +11 to hit, reach 5 ft., one target.

Nabassus were gaunt, gargoyleish creatures that stood 7 ft (2.1 m) tall [4] and weighed 140 lb (64 kg). [3] Their emaciated bodies were scaly, leathery, and covered in tight sinewy muscles. Their elongated heads had noseless faces with a large tusked mouth, a pair of forehead horns, and beady eyes. Although their eyes were sometimes steel gray ...The devil magically forms an opaque wall of ice on a solid surface it can see within 60 feet of it. The wall is 1 foot thick and up to 30 feet long and 10 feet high, or it's a hemispherical dome up to 20 feet in diameter. When the wall appears, each creature in its space is pushed out of it by the shortest route.Actions. Multiattack: The devil makes three attacks: two with its claws and one with its sting. Claw : Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 4) slashing damage. Sting: Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) piercing damage plus 17 (5d6) poison damage, and the target must ...Rise to Power []. Fraz-Urb'luu was one of the very first demons to gain great power. After asserting his dominance, the primal lord ruled over the the 176th layer of the Abyss, Hollow Heart, for aeons.He spent much time creating and reshaping parts of the realm to his liking.Actions. Multiattack: The devil makes three attacks: two with its claws and one with its sting. Claw : Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 4) slashing damage. Sting: Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) piercing damage plus 17 (5d6) poison damage, and the target must ...Followers of Pazuzu are evil humanoids that respect and revere the air and sky. Devout followers of Pazuzu are called Aerial Lords and must sign a pact of evil with Pazuzu. Special Equipment: Carriontooth. Weapon (greatsword), artifact (requires attunement) This single-edged, blood-stained greatsword is the personal weapon of the demon lord Pazuzu.Magic Weapons. The pit fiend's weapon attacks are magical. Innate Spellcasting. The pit fiend's spellcasting ability is Charisma (spell save DC 21). The pit fiend can innately cast the following spells, requiring no material components: At will: detect magic, fireball. 3/day each: hold monster, wall of fire.Hit: 15 (3d6 + 5) slashing damage. Horror Nimbus (Recharge 5-6): The nalfeshnee magically emits scintillating, multicolored light. Each creature within 15 feet of the nalfeshnee that can see the light must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns ...

Demon lords, also known as Abyssal lords, were archfiends who gained great power and established a position of preeminence among demonkind. Over millennia, these demons had amassed tremendous power and authority over their domain.[2] Each demon lord had a unique appearance and set of abilities and ruled over at least one layer of the Abyss. Those that controlled several layers and rose higher ...A shadow demon looks like a tall, slender humanoid with small batlike wings and a body composed of darkness. Both the long fingers and slender toes of the creature end in terrible claws that inflict gaping wounds on enemies. Shadow demons are driven by malice and hatred, seeking to corrupt and destroy all life.Vrock. Magic Resistance. The vrock has advantage on saving throws against spells and other magical effects. Multiattack. The vrock makes two attacks: one with its beak and one with its talons. Beak. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. Talons.Instagram:https://instagram. intense monologuescalfresh riversidespartan races usacraigslist fort myers free stuff by owner The arrow demon takes no additional penalties for using multiple weapons as long as it is using only bows. Telepathy (Su): Arrow demons can communicate telepathically with any creature within 100 feet that has a language. ... Dungeons & Dragons ©1995 - 2024 Wizards of the Coast. The Forgotten Realms was created by Ed Greenwood circa 1967.The nightmare can grant resistance to fire damage to anyone riding it. Illumination. The nightmare sheds bright light in a 10-foot radius and dim light for an additional 10 feet. Actions. Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) fire damage. Ethereal Stride. la cantera mexican restaurantfurniture warehouse cranbury nj Basic Rules Sources Monster Stat Blocks (I) Skills Deception +4, Insight +3, Persuasion +4, Stealth +5. Damage Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered. Damage Immunities fire, poison. Condition Immunitie s poisoned. Senses darkvision 120 ft., passive Perception 11. Languages Infernal, Common. Challenge 1 (200 XP)Challenge 20 (25000 XP) Fear Aura. Any creature hostile to the pit fiend that starts its turn within 20 feet of the pit fiend must make a DC 21 Wisdom saving throw, unless the pit fiend is incapacitated. On a failed save, the creature is frightened until the start of its next turn. If a creature's saving throw is successful, the creature is ... eos fitness washington Goristro in 5e: Stats & Tactics For These HUGE Fiends. Charge. If the goristro moves at least 15 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 38 (7d10) piercing damage . If the target is a creature, it must succeed on a DC 21 Strength saving throw or be pushed up to 20 feet away ...Hit: (1d8 + 3) piercing damage plus (2d6)fire damage. Fire Breath (Recharge 5-6). The hound exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one. These D&D 5E Free Basic Rules only contain a fraction of the ...The arrow demon takes no additional penalties for using multiple weapons as long as it is using only bows. Telepathy (Su): Arrow demons can communicate telepathically with any creature within 100 feet that has a language. ... Dungeons & Dragons ©1995 - 2024 Wizards of the Coast. The Forgotten Realms was created by Ed Greenwood circa 1967.